So overall, GC2 has better flavor, Endless is slightly closer to chess on the chess->civ5 continuum (and has a slightly nicer and vaguely less cartoonish interface). The other differences are mainly technical/mechanics (though I will say that the fact that there's no clear documentation on how "weapon strength" and "defense strength" of military components impact performance in battle in Endless, other than "Larger numbers are better" which kind of bothers me, but oh well).
To get access to the freebies, youll want to sign up to. So that's really the big difference in the feel of the games. Ive still got energy to tackle the the new custom developer factions in Endless Space 2, though.
The Endless Space Collection inclues the base game and the Disharmony expansion, which adds a full new faction, plus new units, invasion mechanics, AI improvements, an overhauled Ship Design interfa. The player takes control of one of the 12 major factions, each with their own asymmetrical gameplay, storyline, homeworlds, spaceships, heroes and technologies. On the other hand, in Endless, when something similar happens, you're sort of like "well that's going to be inconvenient" (The same thing in SoaSE results in cursing. Endless Space is a sci-fi 4X strategy game, a bit dated (it came out in 2012) but still very good. Hyperium Source: Start with a source of Hyperium on your home planet. Titanium Mine: Start with a source of Titanium on your home planet. Crowded Planets II: +2 population slots per planet. Weakest are Cravers, for about 10-20 turns in a system they match the FIDS output of Riftborn/Vodyani, then they drop to 50 below everyone else. On normal speed it's a toss up between Vodyani and Riftborn. In my personal opinion, GC2 does a better job of making you feel attached to your empire, like, as you see Korath Clan ships nerve gassing your capital, you feel like you've failed your people, and like 100 turns later when you've made a comeback and grind their fleet into dust, you feel like such a boss. Whenever I make a custom faction, regardless of which faction I base them on, I almost always have these 6 traits: Home Planet: Atoll. On endless speed Riftborn are the strongest, by far. If you don't need your 4x game to be turn based, I would recommend Sins of a Solar Empire (either the original game, or the standalone expansion "SoaSE: Rebellion"). Create a custom faction with 195 points or less and win a game with it. If you enjoy 4x turn based games, you would enjoy both of them, though GC2 fits the bill of Civ5 in space better than endless does if that's what floats your boat. Endless space 2 is a turnbased strategy, science fiction 4x game developed by. I would say that they are roughly equal in terms of enjoyment.